This tutorial provides step-by-step instructions for performing many
basic post-processing operations – especially those relevant to
computational fluid dynamic analysis. After successfully completing
this tutorial you should be able to create a clipping plane and display
contours and vector arrows on the plane, move the clipping plane with
the mouse, create an isosurface and change the isovalue interactively,
create a single particle trace and a rake of traces and save an image
of the Graphics Window to a file.