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The EnSight visualization environment for 32-bit and mobile users.
The power of Lite includes:
- Interfaces to all major CAE solvers including FEA, CFD,
structures, crash, dynamics and hydrocodes through dozens of data
readers.
Command language able to run scripts, macros and batch operation.
- Computes new variables with a vast number of calculator functions.
- Interfaces with freely available EnVideo and EnLiten to allow easy sharing of images, animations, and geometry.
- Handles natively a wide range of data types to maximize use with the widest range of data possible:
- Structured, unstructured, and mixed 1D, 2D, and 3D linear and quadratic elements as well as n-sided 2D and n-faced 3D.
- Constants, scalars, vectors, tensors, complex scalars, and complex vectors.
- Vertex-based and element-based variables.
- Steady-state as well as transient with full connectivity changes such as failed elements or adaptive meshing.
- Able to activate parts and variables on an as-needed basis.
- Reads and writes in a documented and “open” native file
format. Your data will not become trapped in a proprietary file
format.
- Comprehensive, industry-leading documentation.
- Runs on 32-bit Windows, Linux and Apple.
- Easy to use and learn.
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More Information
EnSight Lite wins the
2006 HPCWire Readers' Choice Award for Best Price/Performance for HPC
Visualization Product or Technology, for more information click here.
A simple tutorial on how to use EnSight
This tutorial provides a step-by-step demonstration of basic EnSight
operation. After successfully completing this tutorial, you should be
able to start EnSight, read a dataset and load a model, transform
objects in the Graphics Window, reset transformation, work with parts
and change part attributes, save an image to a file, and exit EnSight.
A simple tutorial on how to use EnSight, specifically for CFD
This tutorial provides step-by-step instructions for performing many
basic postprocessing operations – especially those relevant to
computational fluid dynamic analysis. After successfully completing
this tutorial you should be able to create a clipping plane and display
contours and vector arrows on the plane, move the clipping plane with
the mouse, create an isosurface and change the isovalue interactively,
create a single particle trace and a rake of traces and save an image
of the Graphics Window to a file.
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